
Of course this requires more knowledge and more computation than we currently imagine something like a molecule can muster (though it’s not clear this is true when we start thinking about explicitly constructing molecule-scale computers). Then that special molecule can travel much faster than diffusion-and effectively make a beeline from one side of the room to the other. But imagine that the special molecule somehow knows enough about the motion of the air molecules that it can compute exactly where to go to avoid being buffeted. Normally the special molecule will be buffeted by the molecules in the air, and will move in some kind of random walk, gradually diffusing across the room. Now imagine there’s a special molecule-or even a tiny speck of dust or a virus particle-somewhere in the room. Imagine you’ve got molecules of gas in a room, all bouncing around and colliding with each other.

To give a preview of why doing this might devolve into an “engineering problem”, let’s consider a loose (but, in the end, not quite so loose) analogy. But the most dramatic possibility is that even if one’s going where “no one has gone before”, it might still be possible to traverse space faster than light to get there. Or even if no space tunnel already exists, do we allow the possibility of building one-that we can then travel through? I’ll discuss these possibilities later. Do we allow an existing “space tunnel” (like the wormholes of general relativity)? Perhaps a space tunnel that has been there since the beginning of the universe. It’s a little tricky even to define what it means to “go faster than light”. And that in fact there is a way to “move through space” faster than light. But it’s also conceivable that there may be some clever “engineering solution”, as there have been to so many seemingly insuperable engineering problems in the past. And one that can’t be solved with the computational resources available to us in our universe. But it may well be an irreducibly hard engineering problem.
#Ftl faster than light rule 34 full
And I’ll say at the outset that it’s a subtle and complicated question, and I don’t know the full answer yet.īut I increasingly suspect that going faster than light is not a physical impossibility instead, in a sense, doing it is “just” an engineering problem. But is this actually true? We’re now in a position to analyze this in the context of our model for fundamental physics. Well, then tell us if warp drive is possible!” Despite the hopes and assumptions of science fiction, real physics has for at least a century almost universally assumed that no genuine effect can ever propagate through physical space any faster than light. “So you think you have a fundamental theory of physics. I reckon both of them will go nowhere for the next 6+ years.When the NASA Innovative Advanced Concepts Program asked me to keynote their annual conference I thought it would be a good excuse to spend some time on a question I’ve always wanted to explore… Sometimes I'm in the mood for one or the other, and FTL has been a permanent fixture on my installed library on Steam since launch, basically. The curve is also less steep so you reach that sweetspot where you feel confident in your knowledge and strategy that much sooner, maybe giving you a sense that you've beaten the game where in FTL that satisfaction might not even register, especially in Hard.īut I'm glad I don't have to choose.

ITB might not be more mechanical, but it feels like it is, it's more deliberate so there is less emphasis on immersing yourself in that world and more in the puzzle strategy aspect. I know it would completely miss the point of the game, but I don't need the threat of rebel wave to press me. The action is fast paced and involved but you still have time to just look out the window and enjoy your space adventure. The ship designs are cool as fuck, the music is more varied tonally, even funky or optimistic compared to ITB's straight, more down to business tone. The writing and the universe are more compelling and expansive. I'd rather tell you which of my children I love more :P
